New Architecture (Fall 2024)
This is a miniature concept for an architectural style I made out of cardboard and real plants. I wanted to synthesize the color schemes and shapes I see often in traditional East Mediterranean architecture and the overgrowth that's common in a lot of Solarpunk architecture.
Tools: Boxcutter, glue
This is a stop-motion video I made to illustrate the difference between neurotypical thought processes and my processes. I've described it to people before as having a cat in my brain that roams around doing its own thing. This usually makes me take more time to come up with ideas, being reminded all the time of other inspirations, but allows those ideas to be more versatile.
Spider Steal was a proposed submission for the Northeastern Game Design Club's Halloween game jam. I joined the Spider Steal team as a 3D modeler, and created the model for the player spider and various candies that it picks up throughout the game. The game itself wasn't complete enough by the deadline to submit. The experience, however, was very valuable as my first experience with Blender. I then went on to use that experience to 3D model for my final project in Game Interface.
Tools: Blender