Search this site
Embedded Files
Kerem's Portfolio
  • Game Dev
    • About Me
    • Game Dev
    • Narrative Games
    • 2D Art
    • 3D Art
Kerem's Portfolio
  • Game Dev
    • About Me
    • Game Dev
    • Narrative Games
    • 2D Art
    • 3D Art
  • More
    • Game Dev
      • About Me
      • Game Dev
      • Narrative Games
      • 2D Art
      • 3D Art

About Me         Game Dev   Narrative Design   2D Art   3D Art     Resume 

New Architecture (Fall 2024)


This is a miniature concept for an architectural style I made out of cardboard and real plants. I wanted to synthesize the color schemes and shapes I see often in traditional East Mediterranean architecture and the overgrowth that's common in a lot of Solarpunk architecture. 


Tools: Boxcutter, glue 

Thought (Fall 2022)

This is a stop-motion video I made to illustrate the difference between neurotypical thought processes and my processes. I've described it to people before as having a cat in my brain that roams around doing its own thing. This usually makes me take more time to come up with ideas, being reminded all the time of other inspirations, but allows those ideas to be more versatile. 

Spider Steal (Fall 2024)

Spider Steal was a proposed submission for the Northeastern Game Design Club's Halloween game jam. I joined the Spider Steal team as a 3D modeler, and created the model for the player spider and various candies that it picks up throughout the game. The game itself wasn't complete enough by the deadline to submit. The experience, however, was very valuable as my first experience with Blender. I then went on to use that experience to 3D model for my final project in Game Interface. 

Tools: Blender

Kerem Pauwels © 2024

Google Sites
Report abuse
Google Sites
Report abuse