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Kerem's Portfolio
  • About Me
  • Game Dev
    • Narrative Games
    • Game Visuals
    • Environment Design
    • 2D Art
    • 3D Art
Kerem's Portfolio
  • About Me
  • Game Dev
    • Narrative Games
    • Game Visuals
    • Environment Design
    • 2D Art
    • 3D Art
  • More
    • About Me
    • Game Dev
      • Narrative Games
      • Game Visuals
      • Environment Design
      • 2D Art
      • 3D Art

About Me         Game Dev   Narrative Design   2D Art   3D Art     Resume 

KeremPauwels_TalentShow_Final.mp4

Animation Basics Talent Show (F'2025)

A 3D animated short created in Autodesk Maya. I conceived, storyboarded, modeled, and animated a Pokéball-inspired character performing a backflip—only to land too hard, pop open, and accidentally summon its own brain.

My favorite technical element: using blend shapes to give the character expressive faces. I modeled three separate expressions and added them as attributes to the main face mesh, allowing smooth transitions between emotions during animation.

Tools: Autodesk Maya

Spider Steal (Fall 2024)

A 3D collection game developed for Northeastern's Game Design Club Halloween jam. I joined as a 3D modeler and built the player spider and various candy pickups. Though the game wasn't finished by the deadline, this project served as my introduction to Blender—skills I later applied to my Game Interface final project.

Tools: Blender

New Architecture (Fall 2024)


A physical architectural maquette built from cardboard and real plants. I wanted to synthesize two influences: the color palettes and geometric forms of traditional East Mediterranean architecture, and the lush overgrowth characteristic of Solarpunk design.

Tools: Box cutter, glue

Thought (Fall 2022)

A stop-motion video illustrating the difference between neurotypical thought processes and my own. I often describe it as having a cat in my brain—roaming around doing its own thing. This means ideas take longer to form (constant tangents and inspirations), but they tend to emerge more versatile and interconnected.

Tools: Stop-motion photography

Kerem Pauwels © 2024

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